From PCGamingWiki, the wiki about fixing PC games
Chicken Invaders 2
| Developers |
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| InterAction Studios
| Engines |
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| Ultra VGA Engine[Note 1]
| Release dates |
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Windows
| December 22, 2002
| macOS (OS X)
| May 27, 2009
| Linux
| May 27, 2009
| Taxonomy |
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Modes
| Singleplayer,
Multiplayer
| Pacing
| Real-time
| Perspectives
| Top-down view
| Controls
| Direct control
| Genres
| Action,
Shooter
| Vehicles
| Space flight
| Art styles
| Cartoon
| Themes
| Space, Sci-fi
| Series
| Chicken Invaders
|
|
Chicken Invaders |
---|
Chicken Invaders
| 1999
| Chicken Invaders 2
| 2002
| Chicken Invaders 3
| 2006
| Chicken Invaders 4
| 2010
| Chicken Invaders 5
| 2014
| Chicken Invaders Universe
| Early Access
|
Contents- 1 Availability
- 1.1 DLC and expansion packs
- 2 Essential improvements
- 3 Game data
- 3.1 Configuration file(s) location
- 3.2 Save game data location
- 3.3 Save game cloud syncing
- 4 Video
- 5 Input
- 6 Audio
- 7 Network
- 8 Other information
- 9 System requirements
- 10 Notes
- 11 References
Key points Although the resolution of the game can be changed via the CFG file, any resolution other than
640x480 produces graphical bugs.General information Steam Community DiscussionsAvailability[edit]DLC and expansion packs
Name | Notes | |
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Christmas Edition |
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Essential improvements[edit]
Skip intro and credits[1] |
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- Navigate to
<path-to-game> - Open
ChickenInvaders2.cfg with Notepad or any other text editor - Find
bRelease and change its value to No - Save the file before launching the game
Notes This will make the cursor of your operating system visible
during the game.
|
Game data[edit]Configuration file(s)
location[edit] It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.Save game data location[edit]Save game cloud
syncing[edit]Video[edit]In-game general
settings. Windowed[edit]
Enable windowed mode through the external CFG file |
---|
- Navigate to
<path-to-game> - Open
ChickenInvaders2.cfg with Notepad or any other text editor - Find
bFullScreen and change its value to No - Save the file before launching the game
Notes The game window cannot be moved unless the bRelease parameter is set to No . See
Skip intro and credits
|
In-game key map settings. Audio[edit]
Audio feature | State | Notes |
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Separate volume controls |
| No sound options present in game.
|
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Surround sound |
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Subtitles |
| All speech is text-based.
|
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Closed captions |
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|
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Mute on focus lost |
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|
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Localizations
Language | UI | Audio | Sub | Notes |
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English |
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French |
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German |
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Italian |
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Polish |
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Spanish |
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Network[edit]Multiplayer typesAPI[edit]
Technical specs | Supported | Notes |
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DirectDraw | 7
|
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Executable | 32-bit | 64-bit | Notes |
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Windows |
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macOS (OS X) |
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Linux |
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System requirements[edit]
Windows |
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| Minimum | Recommended |
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Operating system (OS) | XP
| Vista, 7, 8, 8.1, 10
|
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Processor (CPU) |
|
|
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System memory (RAM) | 512 MB
|
|
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Hard disk drive (HDD) | 80 MB
|
|
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Video card (GPU) | DirectX 9.0c compatible
|
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macOS (OS X) |
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| Minimum |
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Operating system (OS) | 10.4
|
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Processor (CPU) | Intel processor
|
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System memory (RAM) | 512 MB
|
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Hard disk drive (HDD) | 80 MB
|
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Linux |
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| Minimum |
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Operating system (OS) | 32-bit Linux (or 64-bit Linux with 32-bit drivers)
|
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Processor (CPU) |
|
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System memory (RAM) | 512 MB
|
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Hard disk drive (HDD) | 80 MB
|
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Notes- ↑ UVE engine build:
UveDX7.NET[1]
- ↑ 2.0 2.1 When running this game without elevated
privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES% , %PROGRAMDATA% , or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
References- ↑
1.0 1.1 Verified by User:Stixoid on 2019-07-19
Categories: - Windows
- OS X
- Linux
- Singleplayer
- Multiplayer
- Real-time
- Top-down view
- Direct control
- Action
- Shooter
- Space flight
- Cartoon
- Space
- Sci-fi
- Games
- Local multiplayer games
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